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the AcEngine is an easy
to use game engine built on top of the cipher game engine. it provides extra
functionality for both 2D and 3D in-game mechanisms using a
native C++ programming language. new additions to the 2D
environment include a whole library of ui objects such as
dialogs, listboxes, menus, etc and also some transitions to go along with them. on the 3D side of things, features have
been added to standordize the way a cipher application deals
with entities such as models, lights, particle effects,
skyboxes, etc. features have also been added to support
billboards, foliage replicators, etc much like those in the
torque game engine. 3D objects can also be transformed in-game
in terms of position, scale, and rotation very easily. the
AcEngine will be sold for a small price for those that dont
contribute, or will be made open source and free for those
that do. and we encourage everyone to contribute :) |